Edge Acceleration
  • Site Acceleration
    • Overview
    • Quickly Import and Export Site Configuration
    • Access Control
      • Token Authentication
    • Smart Acceleration
    • File Optimization
      • Smart Compression
    • Network Optimization
      • HTTP/2
      • HTTP/3(QUIC)
        • Overview
        • Enable HTTP/3
        • QUIC SDK
          • SDK Overview
          • SDK Download and Integration
          • Sample Code
            • Android
            • iOS
          • API Documentation
            • Android
            • iOS
      • IPv6 Access
      • Maximum Upload Size
      • WebSocket
      • Client IP Geolocation Header
      • Client IP Geographical Location
      • gRPC
    • URL Rewrite
      • Access URL Redirection
      • Origin-Pull URL Rewrite
    • Modifying Header
      • Modifying HTTP Response Headers
      • Modifying HTTP Request Headers
    • Custom Error Page
    • Request and Response Actions
      • Processing order
      • Default HTTP Headers of Origin-Pull Requests
      • Default HTTP Response Headers
    • Media Services
      • Audio and Video Pre-pulling
      • Just-in-Time Image Processing
      • Just-in-Time Media Processing
      • VOD Media Origin
  • L4 Proxy
    • Overview
    • Creating an L4 Proxy Instance
    • Modifying an L4 Proxy Instance
    • Disabling or Deleting an L4 Proxy Instance
    • Batch Configuring Forwarding Rules
    • Obtaining Real Client IPs
      • Obtaining Real TCP Client IPs via TOA
      • Obtaining Real Client IPs Through Protocol V1/V2
        • Overview
        • Method 1: Obtaining Real Client IPs Through Nginx
        • Method 2: Parsing Real Client IPs on Application Server
        • Format of Real Client IPs Obtained Through Proxy Protocol V1/V2
      • Transmitting Client Real IP via SPP Protocol
  • Edge DNS
    • Hosting DNS Records
      • Modifying DNS Servers
      • Configuring DNS Records
      • Advanced DNS Configuration
    • Domain Connection
      • Adding A Domain Name for Acceleration
      • Ownership Verification
      • Modifying CNAME Records
    • Domain alias
      • Overview
      • Configuration Guide
      • Batch Connecting SaaS Domain Names
      • Configuring Alias Domain Names for Disaster Recovery
    • Traffic Scheduling
      • Traffic Scheduling Management
    • Origin Configuration
      • Origin-pull configuration
        • Configuring Origin-Pull HTTPS
        • Host Header Rewrite
        • Controlling Origin-pull Requests
        • Redirect Following During Origin-Pull
        • HTTP/2 Origin-Pull
        • Range GETs
      • Load Balancing
        • Overview
        • Quickly Create Load Balancers
        • Health Check Policies
        • Viewing the Health Status of Origin Server
        • Related References
          • Load Balancing-Related Concepts
          • Introduction to Request Retry Strategy
      • Origin Group Configuration
      • Related References
        • ld Version Origin Group Compatible Related Issues
      • Collect EdgeOne origin-pull node IP
  • Edge Cache
    • Overview
    • EdgeOne Cache Rules
      • Content Cache Rules
      • Cache Key Introduction
      • Vary Feature
    • Cache Configuration
      • Custom Cache Key
      • Node Cache TTL
      • Status Code Cache TTL
      • Browser Cache TTL
      • Offline Caching
      • Cache Prefresh
    • Clear and Preheat Cach
      • Cache Purge
      • URL Pre-Warming
    • How to improve the Cache Hit Rate of EdgeOne
  • Rules Engine
    • Overview
    • Supported Matching Types and Actions
    • Rule Management
    • variables
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Overview

How It Works

L4 proxy is the acceleration service of EdgeOne based on TCP/UDP. By leveraging widely distributed layer-4 proxy nodes, unique DDoS module, and smart routing technology, EdgeOne implements nearby access for end users, edge traffic cleansing, and port monitoring and forwarding. It thus offers high-availability and low-latency DDoS mitigation and acceleration services for layer-4 applications.




Use Cases

Game Acceleration

L4 proxy accelerates data transmission over TCP/UDP for mobile and PC games, such as real-time battle games and MMORPGs that require global access to a unified server. L4 proxy connects players to the nearest high-speed channels to reduce the packet loss rate and latency of the game due to varying network conditions across regions.




OA Application Acceleration

Generally, in cross-regional OA scenarios, the business data of a company is stored in the master data center at its headquarters. This often results in a high packet loss rate with high latency during cross-regional communication due to network issues, causing troubles in cross-regional business access and data synchronization. L4 proxy effectively solves those network issues and improves the business access experience by connecting users to the nearest EdgeOne nodes and optimizing the access links.




Real-time Audio/Video

L4 proxy supports forwarding acceleration over UDP. This ensures reliable audio and video transmission in real-time interactive scenarios, such as video meetings and video communication between anchors and audience members. L4 proxy solves network issues such as audio/video lags, packet loss, and high latency during cross-ISP, long distance, and cross-border communication.